![GoldenEye 007 photograph GoldenEye 007 photograph](https://www.xwhos.com/photo/whois_goldeneye_007_profile_853669.webp)
GoldenEye 007
Use attributes for filter ! | |
Initial release date | August 25, 1997 |
---|---|
Composers | Robin Beanland |
Grant Kirkhope | |
Graeme Norgate | |
Developers | Ultimate Play the Game |
Rare | |
Designers | David Doak |
Martin Hollis | |
Duncan Botwood | |
Did you know | "GoldenEye 007" is the third-best-selling Nintendo 64 video game (8,090,000). |
Don't play this on the Nintendo 64, the remote was not meant to play Goldeneye, use a rom on PC to emulate Goldeneye . . . | |
Reviews | IMDb |
Release date | August 23, 1997 |
Writers | David Doak |
Series | James Bond |
Platforms | Nintendo 64, Wii |
Nintendo 64 | |
Nintendo Switch | |
Xbox One | |
Xbox Series X and Series S | |
Xbox Cloud Gaming | |
Okra answer panel levels | Levels |
Okra answer panel resolution | Resolution |
Modes | Multiplayer video game |
Cvg genre | First-person shooter |
Stealth game | |
Date of Reg. | |
Date of Upd. | |
ID | 853669 |
About GoldenEye 007
GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 James Bond film GoldenEye, the player controls the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon.