Id Tech 6
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Written in | C++ |
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Developed by | id Software |
License | Proprietary |
Initial release | May 2016; 3 years ago |
Platforms | Microsoft Windows |
PlayStation 4 | |
Xbox One | |
Nintendo Switch | |
Date of Reg. | |
Date of Upd. | |
ID | 2417628 |
About Id Tech 6
id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game Doom. Internally, the development team also used the codename id Tech 666 to refer to the engine. The PC version of the engine is based on Vulkan API and OpenGL API.