Normality
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Initial release date | 1996 |
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Developers | Gremlin Interactive |
Designers | Ade Carless |
Composers | Patrick Phelan |
Genres | Adventure Game |
Platforms | Microsoft Windows, DOS, MS-DOS, Linux, Macintosh operating systems |
Date of Reg. | |
Date of Upd. | |
ID | 2295762 |
About Normality
Normality is a 3D graphical adventure game, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting.
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... With the lockdown restrictions have been loosened, who decided to have a Royal family, a step in the direction of a return to Normality - with a series of face-to-face public engagement...
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...Victoria Rogers says that children need a certain degree of Normality relief that the children are kept away from school for a few months, or despair, you are losing out on education and time with your friends? What do the parents make of the government s ditching of a plan for all of primary school in England to go back to school for four weeks before the end of the term of office? Jonathan Wills, one of the parents of Barnton primary school in Northwich in Cheshire, says the families need to get back to a routine...
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... Mass testing of community is important to return to England to Normality...
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