Psychology, Pedagogy, And Assessment In Serious Games
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Originally published | November 30, 2013 |
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ID | 2138249 |
About Psychology, Pedagogy, And Assessment In Serious Games
As the widespread use of digital entertainment has changed not only the ways in which we spend our leisure time but also how we learn and communicate, Serious Games have emerged as an effective tool for the purpose of learning, skill acquisition, and training. . . .