Real-Time Shading
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Google books | books.google.com |
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Originally published | 2015 |
Authors | Marc Olano |
Wolfgang Heidrich | |
Michael Macoul | |
John Hart | |
Editors | Marc Olano |
Date of Reg. | |
Date of Upd. | |
ID | 2908158 |
About Real-Time Shading
This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. . . .